Web engineering
the thing people actually use
Full-stack applications end to end — interface, API, database and the deploy that puts them in front of someone.
I build immersive experiences with code, design, and spatial thinking.
They look separate on a CV. In practice they all come down to modelling space and then making it interactive.
the thing people actually use
Full-stack applications end to end — interface, API, database and the deploy that puts them in front of someone.
where it is, properly
Real projections, spatial indexes, LiDAR and digital twins. The half most stacks fudge until it breaks.
systems you can play
Engine work, level design and gameplay systems. It is where I learned to think in 3D space before it was my job.
Seven things I do well. Most projects are some combination of two or three of them.
The whole thing, front to back — interface, API, database, deployment.
Interactive maps that stay fast when the data stops being small.
Proximity, routing, overlays and everything that needs a real projection.
Processing pipelines that turn raw scans into layers you can act on.
Detection and tracking pipelines from video, built to run repeatably.
Auth, payments and third-party services wired in without leaking keys.
Playable builds and interactive scenes — engine work, level design and the systems underneath.
PC builds where the engine work is the point — terrain tooling, movement systems and levels that teach themselves.
Four steps, no surprises. You always know what is being built and where it has got to.
We agree on what the thing actually needs to do before a line of code exists. Fewer features, clearer ones.
Models, endpoints and spatial schema first. Get this right and the interface almost writes itself.
Small commits, working deploys early. You see progress every week rather than at the end.
Dockerised, documented and yours. No black boxes and nothing that only I can maintain.
Four areas I keep sharp — the web stack I ship with, and the spatial work that sits underneath it.
Interfaces that stay fast and legible at every breakpoint.
APIs, auth and data models built to be handed over.
Spatial queries, digital twins and analysis on real coordinates.
Engine work and level design, mostly Unity and Unreal.
I trained as a Geomatics Engineer and ended up building for the web. The overlap turned out to be the interesting part — most products eventually need to know where something is, and that is where a generic stack starts to creak.
thesis, in numbers
Automated road defect monitoring from LiDAR point clouds — the project that pulled the two halves of my work together.
The things people usually ask first. Anything else, just send it over — I reply within a day.
Full-stack web projects and geospatial work — freelance, contract or full time. I am based in Kathmandu and work with teams in any timezone.
Next.js and TypeScript on the front, Django REST on the back, PostgreSQL with PostGIS when the data has coordinates. Docker for anything that needs to run somewhere other than my machine.
Most developers treat location as two float columns. I studied Geomatics, so I work with real projections, spatial indexes and LiDAR point clouds — which matters the moment your queries stop being simple.
Yes. Scoping, data modelling, the build, deployment and handover. I would rather own the whole thread than pick up a half-finished one, though I am happy to do either.
Applied computer vision, mostly — YOLOv8 detection, tracking and classification pipelines. My thesis used LiDAR and YOLOv8 for automated road defect monitoring.
Email me with a paragraph about what you are building. I usually reply within a day, and I will tell you honestly if it is not a good fit for me.
Short projects, long conversations. Drag the row, or leave it be and it will keep going on its own.
Prabhat took a rough brief and came back with something we could actually run ourselves. He was straight with us about what was worth building and what was not, and the site has been steady since the day it went up.
We came in with a spreadsheet and a vague idea of a map. Prabhat turned it into something our dispatchers actually use every day, and he explained the trade-offs in language we could follow.
Deadlines held, and the handover was the easiest part of the project. Everything was documented well enough that our own developer picked it up without a single call.
Open to full-stack and geospatial work, freelance or full time. Tell me what you are building .
write to me
prabhatbhusal777@gmail.com