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Games

PC builds made in Unity and Unreal Engine — the systems underneath, and what each one was an excuse to learn.

Ridge Runner cover art
UnityPC (Windows)prototype2025

Ridge Runner

A traversal game built on real terrain data

A first-person traversal game where the level is a heightmap. Ridge lines are generated from DEM tiles, then carved into something you can actually run along — the survey work I do by day, turned into a playground.

UnityC#URPGDAL
open the build
Signal Depth cover art
Unreal EnginePC (Windows)in development2024

Signal Depth

A flooded survey station, one working instrument

An exploration game set in a survey station that is half underwater. You carry one working instrument and read the building through it — depth, signal, and whatever the last crew left behind.

Unreal Engine 5BlueprintsC++Lumen
open the build